Creative confidence busts the myth that only few people can
be creative and others are not creative. Most people under-utilize the creative
talent. Creative confidence helps us reclaim our creativity, passion and fun. True
potential of our brain is unknown and it is not limited by what we’ve done
before. The Process of Guided Mastery will help to overcome fear and help
people believe that they can change the situation and accomplish what they had
set to do in the world. To be creative, we need to fail more. Experiment with experiences;
embrace continuous learning and start designing your own life. Life is a
creative innovation lab. Life is full of side hobbies and experiments. Try
doing experiments, do it creatively.
Be a fly on the wall in your customer world, understand his
pain points, try your own service, talk with unexpected experts. The best way
to gain creative confidence is through action – taken one step at a time.. Doug
Diez at GE with scan machine, Embrace infant warmers, Pulse news creators, etc
and many more examples.
References/Quotes:
Failure sucks, but instructs – IDEO
Job.Career. Calling – People’s relation to their work Amy
Wrzseniewski (Curse of competence. (Actively unhappy about work)
How can we ‘Improving video conference’ to how can we
provide viable alternative to air travel – John Chambers Cisco (reframing
challenges)
Knowing – Doing gap : HBR
how to turn knowledge to action
How to draw anything (Napkin academy)
Kelley brothers – David and Tom Kelley, Albert Bandura, SirKen Robinson, Claudia Kotchka (P&G)
Toolkits : Dschool.stanford.edu | OpenIDEO |
Key methods (writing this so that I keep track for my future
use):
- Mind maps – for convergent + divergent thinking
- Note down list of all ideas you get in a day
- SAY – Think – Do – Feel (all need to be aligned to successful)
- Empathy maps
- I Like / I wish Constructive and effective feedback (My favorite!)
- Speed dating
- - how would your family members describe you
- If you had $100000000000,..
- You wish your parents told.. - Nick names in a group event
- Journey maps
- Dream/Gripe. Convert Dream/Dripe into Problems to works – How might we..?
Another review of the book in yourstory
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